Gaming Accessories Market To Reach USD 20.4 Billion By Year 2030

Gaming Accessories Market Global Industry Analysis and Forecast (2023-2030) By Type (Gamepads/Joysticks, Gaming Keyboards, Gaming Mic, Gaming Headsets, Virtual Reality Devices), Device Type (PC (Desktop, Laptop), Gaming Consoles, Smartphones), and Region

Market Overview:

The global Gaming Accessories Market Size Was Valued at USD 9.4 Billion in 2022, and is Projected to Reach USD 20.4 Billion by 2030, Growing at a CAGR of 10.2% From 2023-2030.

A video game accessory is a distinct piece of hardware that is required to use a video game console or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. A video game accessory can be defined as an individual hardware component necessary for using a video game console or one that enhances the overall gaming experience. These gaming accessories encompass various devices apart from hardware and software that are utilized in a gaming system. The act of gaming involves numerous actions such as movement, clicking, scrolling, and more, often lasting for extended periods.

Top Key Players Covered In The Gaming Accessories Market:

  • Alienware (Dell) (USA)
  • Logitech International S.A (Switzerland)
  • Razer Inc. (Singapore)
  • Mad Catz Global Limited (Hong Kong)
  • Turtle Beach Corporation (USA)
  • Corsair Gaming Inc. (USA)
  • Cooler Master Co. Ltd  (Taiwan)
  • Sennheiser electronic GmbH & Co. KG (Germany)
  • HyperX (USA)
  • Anker (China)
  • Redragon (Eastern Times Technology Co. Ltd)( China)
  • Nintendo Co. Ltd (Japan)
  • Sony Corporation (Japan)
  • SteelSeries (Denmark)
  • Microsoft Corporation (USA) And Other Major Players.

Market Dynamics and Factors:        

The launch of various new-generation gaming consoles and PC gaming GPUs has been a significant driving force behind the development and demand for gaming accessories. These advancements in hardware technology have paved the way for enhanced gaming experiences, which in turn has created a need for complementary accessories to further augment gameplay. When new gaming consoles or powerful PC gaming GPUs are introduced to the market, they often come with improved graphics capabilities, higher resolutions, and faster processing speeds.

Rapid advancements in technology have enabled the development of innovative gaming accessories. For instance, the integration of high-quality sensors, advanced haptic feedback, and customizable RGB lighting in gaming mice and keyboards has enhanced precision, comfort, and aesthetics. Virtual reality (VR) and augmented reality (AR) technologies have also created new possibilities for gaming accessories, such as VR headsets and motion controllers, providing immersive and interactive gameplay experiences. The emergence of cloud gaming platforms allows gamers to stream high-quality games on various devices, including smartphones, tablets, and smart TVs.

The Gaming Accessories Market Report Highlight:

  • By Type, the Gamepad/ Joystick segment is anticipated to lead the growth of the Gaming Accessories market in the forecasted timeframe. Gamepads have been an integral part of console gaming for decades. With the popularity of gaming consoles like PlayStation and Xbox, the demand for gamepads remains high.
  • By Device Type, the PC segment is expected to dominate the Gaming Accessories market over the projected period. This can be attributed to the popularity of PC gaming and the availability of a wide range of gaming accessories for PCs.
  • North America is predicted to grow significantly in Gaming Accessories MarketFactors such as high consumer spending on gaming, strong presence of gaming companies, and advanced gaming infrastructure contribute to this growth.

Key Industry Developments in the Gaming Accessories Market:

  • In August 2023, Razer launched the Naga Pro V2 wireless MMO mouse, Logitech unveiled the G502 X LIGHTSPEED wireless mouse, and HyperX introduced the Cloud Flight S wireless headset. These announcements highlight the ongoing innovation and competition in the market.
  • In September 2023, Logitech G launched the Aurora Collection, a line of gaming accessories specifically designed for women and non-binary gamers. This announcement indicates recognition of a growing demographic and a strategic move to expand market share.

Gaming Accessories Market Segmentation:

By Type

  • Gamepads/Joysticks
  • Gaming Keyboards
  • Gaming Mice
  • Gaming Headsets
  • Virtual Reality Devices

By Device Type

  • PC (Desktop/Laptop)
  • Gaming Consoles
  • Smartphones

 For this report, Introspective Market Research has segmented the Gaming Accessories Market based on region:

Regional Outlook (Revenue in USD Million; Volume in Units, 2023-2030)

North America

  • The U.S.
  • Canada
  • Mexico

Eastern Europe

  • Russia
  • Bulgaria
  • The Czech Republic
  • Hungary
  • Poland
  • Romania
  • Rest of Eastern Europe

Western Europe

  • Germany
  • UK
  • France
  • Netherlands
  • Italy
  • Spain
  • Rest of Western Europe

Asia Pacific

  • China
  • India
  • Japan
  • Singapore
  • Australia
  • New-Zealand
  • Rest of APAC

Middle East & Africa

  • Turkey
  • Saudi Arabia
  • Qatar
  • UAE
  • Israel
  • South Africa

South America

  • Brazil
  • Argentina
  • Rest of SA
Posted by  Tatyasaheb Kumbhar
Retina Graphics

An Agronomist and insightful Market Research Analyst in Agriculture, and Allied industries. A market research professional with 3 years of experience in Agriculture, Food and beverages, FMCG, Animal Science, Agricultural Machinery, Chemicals, Service Industry, and other major domains. Worked on over 30 different projects, with the help of research methodologies. Designing business proposals, case studies, and business models for client-sponsored studies. Identifying gaps and opportunities for global companies in the potential market. In addition to this, result-oriented data-driven interpretation of data and making recommendations through understanding the various types of analytical tools including SWOT, PESTEL, PORTER’s Five Forces, and other aspects of consumer analytics.