The Global Live Streaming Software Market is estimated to reach US$ 236,275 Million by 2026, growing continually at 25.1% CAGR throughout the forecast period.
Live streaming software is a type of software that is used to transmit files over the Internet to consumers. This app eliminates the need for the user to wait for the file to download and then play it. Consumers can watch real-time content that is sent through the network using live streaming software.
Innovations in live streaming services, such as blockchain technology and artificial intelligence, are expected to drive market growth. Editing, cinematography, voice-overs, scriptwriting, and a number of other facets of video creation and upload are all assisted by artificial intelligence. AI is used by a range of video streaming solution providers to enhance video content efficiency. The popularity of such outlets over broadcast media, such as YouTube and Netflix, has risen dramatically in recent years.
The most common way to access live video content is through television, and social media is the most common way to access live video content. Brands and public figures began actively communicating with their target audiences through online outlets such as YouTube, Facebook, and Instagram. Furthermore, as eSports and video games became more popular among people of all ages, live video game streaming became more popular.
The Live Streaming Software Market is segmented by Components (Platforms, Services), by End Users (eSports, Events, Education, Retail, Media, Government). The market is further analyzed on the basis of regional analysis and divided into major regions like North-America, Latin America, Asia-Pacific, Europe and MEA.
Further Key Findings From The Report Suggest
- The Asia Pacific region currently dominates the global live streaming tech market, with a wide user base. Furthermore, the proliferation of live video-streaming services and the growing consumer preference for live streaming over conventional television channels are influencing the industry.
- Since 2019, approximately 47% of consumers around the world have increased their live streaming time. As a result, the global live streaming industry is rising at a breakneck pace.
- More than 67 percent of global viewers had viewed live video content, with 52 percent preferring free, ad-supported live streaming over subscription-based and à la carte services.
Key Participants like Tencent, Alibaba, Baidu, Xiaomi, Youtube, Facebook, Periscope.
For this report, Introspective Market Research have segmented the Live Streaming Software market on the basis of Region:
Regional Outlook (Revenue in USD Million; Volume in Units, 2019-2026)
- North America
- Rest of Europe
- Asia Pacific
- South Korea
- Rest of Asia-Pacific
- Middle East & Africa
- Saudi Arabia
- South Africa
- Rest of MEA
- Latin America
- Rest of LATAM